At the start of July we learned Universal Pictures were getting set to adapt Atari’s classic 1979 video game Asteroids into a full length feature film. Universal’s plans were largely scoffed at by the wider community because the game was seen to lack the depth required to translate to a decent feature film.
To find out just how much depth the film really could have, IGN cornered Asteroids producer Lornezo di Bonaventura while he was promoting G.I Joe: The Rise of Cobra. Bonaventura doesn’t give away a lot, but he does confirm the story will be based upon a deeply crafted mythology.
“It’s funny because people say there’s nothing in the game, but that’s not entirely right,” Bonaventura told them. “I was attracted to Asteroids, plain and simple, because I think what it tells you is that there’s going to be this big thing in space.”
“We’ve crafted a really strong, deep mythology for the thing. Without divulging too much about it, it’s two lead characters – two brothers – who have to go through a seminal experience to figure out their relationship, against this huge backdrop.”
And how will the film relate to the game, apart from being set in space?
“Well you’d better have some guys in spaceships blowing stuff up” he continued “or else you haven’t honoured the fun of Asteroids.”
The screenplay is in the hands of Matt Lopez (Race to Witch Mountain, Bedtime Stories and The Wild). Lopez is also penning upcoming film’s The Sorcerer’s Apprentice and My Samurai.
Asteroids is slated for a 2012 release.